Maybe to build a track that AT the end begin of the coaster drop that he is stopping on the top of the drop and that the visitors look down above the drop and the he will drop, if you don't understand me watch a video of the baron 1898 in the Efteling.
here's a thought. why not make it so if a ride is closed, the restraints are down instead of open making the ride more realistic in a way. One more thing, it would be cool to have automatic track overlay because it would a) look cool and b) save so much money (just give me my money:).
What would be really good if the shapes were not just lava, stone... if there was still the possibility of making them as glass with transparency. then you could finally use curved glass.
I'm sorry, I'm a German player, if I don't reproduce everything as you know it in the game. But I hope you know what I mean
We could use an undo/redo button and a move objects button. There have been several scenarios where I'd accidentally delete a portion of my build that I've spent time on, but can't undo that mistake. In addition, there are some builds that I'd like to move to a different spot, but can't do so without cutting/pasting the build at additional costs. I think adding these buttons will help those who like to spend time building.
2 Direct letters and numbers. Because they are currently very focused on items
3 Release of NCS music. Which is checked by upload filters
4 An overview of all rides and stalls so that the prices can be changed directly without having to search for them in the park.
5 Reworking the chat, # is too quickly used for things that I write as a German. Possibly also a direct chat translation into the respective national language that the game user has set
The problem with the chat is that it's made by Roblox and not Dennis so he can't change that. Also I'm not sure about this but I've heard that it's against the rules of Roblox to make a custom chat without censoring, with the exception of 18 only games.
We need working switch tracks. I don't care about how muck they cost, and not only for the scenery, but so we don't have to use the "you know what switch track glitch" anymore. We allready have drop tracks, how hard can switch tracks be? Plz add switch tracks this is the number 1 thing we NEED!!! Everyone litterly agrees
I really don't see the point for the item limit anymore. The problem can't be too much lag cause it doesn't matter how close the objects are only the amount of them, which is limited by the data limit. Also it might of been a little bit useful before for preventing people going too detailed so that they can't finish their parks, but even that doesn't matter anymore because with the bigger plots you will almost always run out of data before the park is finished.
So removing the item limit just makes sense.
Also it is the main thing demotivating me from the game. Nothing feels worse than building a section of a building for hours maybe even days as detailed as possible only to run to the item limit when trying to copy the section around.
They should add that you can add events to your park. ex. Many people are building stages, but they arent actually useable. And add extra seats or smth (for the events)
We need tilt track
Updated trains for RMC hybrid
Maybe to build a track that AT the end begin of the coaster drop that he is stopping on the top of the drop and that the visitors look down above the drop and the he will drop, if you don't understand me watch a video of the baron 1898 in the Efteling.
here's a thought. why not make it so if a ride is closed, the restraints are down instead of open making the ride more realistic in a way. One more thing, it would be cool to have automatic track overlay because it would a) look cool and b) save so much money (just give me my money:).
a sponsor box to give money to players
a bobslech rollercouster
a wacky worm rollercouster
Ride upgrades ngl.
eurofighter/infinity coaster model, switch tracks
would go together well because gerstlaurer coasters usually have switch tracks/turntables
Here's a suggestion, why not make a Madhouse ride model for more creative use.
Adding more props and making the game more interactive
What would be really good if the shapes were not just lava, stone... if there was still the possibility of making them as glass with transparency. then you could finally use curved glass.
I'm sorry, I'm a German player, if I don't reproduce everything as you know it in the game. But I hope you know what I mean
Switch track because I need it to finish Top Thrill 2
We could use an undo/redo button and a move objects button. There have been several scenarios where I'd accidentally delete a portion of my build that I've spent time on, but can't undo that mistake. In addition, there are some builds that I'd like to move to a different spot, but can't do so without cutting/pasting the build at additional costs. I think adding these buttons will help those who like to spend time building.
gerstlauer infinity and eurofighter coasters along with different track types like flat and tri-beam
Hello, here are my top 6 wishes:
1 More shapes like rings or other cut-out shapes
2 Direct letters and numbers. Because they are currently very focused on items
3 Release of NCS music. Which is checked by upload filters
4 An overview of all rides and stalls so that the prices can be changed directly without having to search for them in the park.
5 Reworking the chat, # is too quickly used for things that I write as a German. Possibly also a direct chat translation into the respective national language that the game user has set
6 To enable the insertion of GIF files
We need working switch tracks. I don't care about how muck they cost, and not only for the scenery, but so we don't have to use the "you know what switch track glitch" anymore. We allready have drop tracks, how hard can switch tracks be? Plz add switch tracks this is the number 1 thing we NEED!!! Everyone litterly agrees
I really don't see the point for the item limit anymore. The problem can't be too much lag cause it doesn't matter how close the objects are only the amount of them, which is limited by the data limit. Also it might of been a little bit useful before for preventing people going too detailed so that they can't finish their parks, but even that doesn't matter anymore because with the bigger plots you will almost always run out of data before the park is finished.
So removing the item limit just makes sense.
Also it is the main thing demotivating me from the game. Nothing feels worse than building a section of a building for hours maybe even days as detailed as possible only to run to the item limit when trying to copy the section around.
They should add that you can add events to your park. ex. Many people are building stages, but they arent actually useable. And add extra seats or smth (for the events)